Campaign |
---|
EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Advances from: | Dwarvish Guardsman |
---|---|
Advances to: | Dwarvish Sentinel |
Cost: | 32 |
HP: | 54 |
Movement: | 4 |
XP: | 85 |
Level: | 2 |
Alignment: | neutral |
ID | Dwarvish Stalwart |
Abilities: | steadfast |
spear pierce | 7 - 3 melee | ||
javelin pierce | 8 - 1 ranged |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 20% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 50% |
Cancelar | 1 | 50% |
Cave Wall | 99 | 50% |
Chasm | 99 | 20% |
Continental | 1 | 40% |
Deep Water | 99 | 20% |
Forest | 1 | 40% |
Hills | 1 | 50% |
Ilha | 1 | 40% |
Mountains | 1 | 60% |
Mushroom Grove | 1 | 40% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
não | 2 | 30% |